Zixiang Zhang

Formal Resume · AI / ML / SWE

Resume.

AI-oriented software engineer working across applied machine learning, agentic systems, native Apple-platform software, and audio systems.

Zixiang Zhang

AI Software Engineer · Applied ML · Agentic Systems · Swift / Python

Software engineer and machine learning engineer building native Apple-platform applications, applied ML/data projects, agentic-system documentation, and audio-focused developer tools. Creator of 11 software products, with 8 currently published on the App Store and Lumyna / Mathpedition scheduled to go live this week. Strong mathematical and statistical background from the University of Toronto, with practical engineering work across Swift/SwiftUI, Python, PyTorch, NumPy, pandas, R Shiny, SQLite, and product documentation.

Experience

Independent Software Engineer / Apple Platform Developer

JUN 2025 — PRESENT

Toronto, ON · Hybrid

  • Designed, developed, and shipped 11 native applications across macOS, iOS, iPadOS, and watchOS, spanning productivity, developer tools, academic utilities, health/wellness, and creative workflows.
  • Owned full product lifecycle: architecture, Swift/SwiftUI implementation, UI/UX, debugging, App Store Connect compliance, privacy documentation, product landing pages, user manuals, and release iteration.
  • Published 8 products on the App Store, with Lumyna and Mathpedition scheduled to go live this week.
  • Built local-first and privacy-focused tools with platform-specific interaction design, structured state management, file workflows, and native system integrations.
SwiftSwiftUIiOSmacOSwatchOSApp Store ConnectProduct Documentation

Audio Systems Designer / Sound Designer

SEP 2022 — PRESENT

Independent / project-based collaborations

  • Led audio development for Deck Of Harvest, Backtrack, Shiyue, and Cyberslime, providing original soundtracks, sound effects, foley recording, synthesis-based sound design, and implementation-ready assets.
  • Applied professional audio-domain knowledge to software and interface design decisions for audio tools, music systems, and creative-technology products.
Audio SystemsSound DesignSynthesisSignal Chains

Professional Audio Engineer & Music Producer — Alexxon

MAY 2020 — PRESENT

Independent artist and producer

  • Produced and released 50+ original tracks distributed globally, with support and features from Martin Garrix, Ferry Corsten, Anjunadeep Edition, and Monstercat Silk Showcase.
  • Built a six-year professional production workflow covering composition, synthesis, recording, routing, mixing, mastering, release preparation, and visual/artwork coordination.
Ableton LiveFL StudioLogic ProLUNAMixingMastering

Selected Projects

AGN: Agentic Network

2025 — PRESENT

Agentic systems · workflow architecture · technical documentation

  • Designed and documented an agentic-network framework covering orchestration, protocol design, executor/reviewer roles, backend workflow drafts, acceptance criteria, and multi-agent coordination patterns.
  • Structured a technical writing matrix for protocols, blueprints, coordinator logic, agent setup, tool usage, workflow improvements, and acceptance workflows.
Agentic SystemsWorkflow ArchitectureProtocolsTechnical Writing

Apple Swift Student Challenge 2026 Winner

  • Built an interactive learning project explaining Independent Component Analysis through mathematical, visual, and audio-based interactions.
  • Combined Swift/SwiftUI implementation with linear algebra, signal separation, interface design, and original audio-system work.
SwiftSwiftUILinear AlgebraICAAudio Interaction

UofT research project · MNIST · statistical structure

  • Explored structural linear dependencies in handwritten digits using dimensionality reduction and statistical analysis of geometric digit fragments.
  • Implemented experiments using Python, NumPy, scikit-learn, PCA, and linear-algebra workflows to study reproducible structure in MNIST digit data.
  • Maintained supporting GitHub materials and an essay write-up for reproducible review.
PythonNumPyscikit-learnPCALinear Algebra

Interactive public-data dashboard · technical lead

  • Led lifecycle development of an interactive dashboard visualizing Toronto housing disparities using census-related datasets.
  • Engineered data-cleaning and harmonization workflows for disjoint variables across 2016–2021 datasets.
RShinyData WranglingVisualization

Open-source audio asset manager

  • Built a local audio sample and MIDI management tool using Python, SQLite, and PyQt for sorting and managing large-scale audio libraries.
  • Designed file traversal and organization workflows for local-first creative asset management.
PythonSQLitePyQtAudio ToolingLocal-first Software

Education

University of Toronto St. George

AUG 2021 — AUG 2026

Honours Bachelor of Science · ASSPE1890 Mathematics & Its Applications Specialist (Probability/Statistics) Specialist

  • Academic focus: probability, statistics, optimization, algorithm design, data modeling, linear algebra, and applied mathematical methods.
  • Expected graduation: Aug 2026.

Awards

Swift Student Challenge 2026 Winner

MAR 2026

Apple · associated with University of Toronto

  • Recognized for Harmonic Convergence, an interactive Swift project explaining Independent Component Analysis through accessible mathematical and audio-visual interaction.